Tag: Journal Oslo

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  • Fallen Predator

    One of the first people to enter the DungeonScape was an evil warrior named Garrick Bloodwort. Once he arrived in [[Sanctuary]], he loudly announced his intention to take over the valley of [[Sanctuary]] once he had obtained an artifact of tremendous …

  • Dwarven Battleaxe

    This axe was taken from a Frostbite warrior, who apparently claimed it in a raid against the Bloodskulls. It is dwarven in make, but its design more closely resembles the designs of ancient dwarven civilizations more than it does modern dwarven …

  • Desert Sun-Sword

    Originally crafted for the members of Sarenrae's Sunguard, this blade was obviously buried with one of the noble knights of the sun upon his or her death. In design, it is most similar to Northern bastard-swords, though it is balanced more for broad, …

  • Gatestone

    These intriguing stones are sold by Abzak at his [[Abzak's Emporium | Emporium]]. The stones can be attuned to a specific obelisk simply by touching them to it. An obelisk has mysteriously appeared not far from the waterfall entrance. The stones …

  • Adventure of 8/5/13

    The town of sanctuary... i heard rumors of the great town adventurers call home before risking there lifes for the dungeonscape. I started by heading to the tavern to look for the unfortunate, i pay the bard to strike up a cord. the a group burst through …

  • The Rogue Adventurer

    Vraxim, Day 2 The trip to Sanctuary and it's "amazing" caves was a total failure. This beat the disaster of day 1. First, we picked up 2 new oracles. Good, right? WRONG. One of them is hiding something. I'm still not sure yet. After that we set off. …

  • Scribbles

    There are scribbles written on a page. Could Prakus be trying to learn Common? That could prove...interesting.

  • Valene's Adventure Log - Delve 1

    It’s been only a day since I arrived in Sanctuary. The DungeonScape has appealed to me for some time now, but if it weren’t for my teacher, I probably would’ve never left the temple. I am grateful for the opportunity to grow just as much as I’m grateful …

  • Valene's Adventure Log - Delve 2

    I met up with Altearth and Vraxim again this morning for a second delve into the DungeonScape. The other two must’ve had other plans since we were unable to meet up. Instead, however, we made the acquaintance of two oracles looking to delve as well. They …

  • Valene's Adventure Log - Delve 3

    I woke up this morning with a headache. I still haven’t completely recovered from the last delve. It must be because of it that I have been less...stable today. Pushing that aside, though, I came to this town for a reason, and I would never reach my goals …

  • Tiberius's 1st Log

    I am not one to talk much unless I wish to sway minds and inspire actions, but I suppose I should begin a log... This is my second journey in this land, and it put me against many undead - the one thing I fear most in my life. I tend to avoid brute …

  • Khai-ir's Tale - Verse 1

    Ah, Uviga. It is good to see you, old friend. We have not yet had a chance to speak heart-to-heart. It seems like no sooner had I seen you I was plunged into danger, with no time for pleasantries or reunions. No, friend. You were right to hurry. We can …

  • Prakus can write!?!?!?!

    The handwriting is very poor, and the grammar is even worse, but the orc barbarian of the party has finally learned common! He has also decided to start a journal. today me try speak common thank dwarf heal kill doggies weird nature human and one giant …

  • Gronds First Foray

    Goo'day, me names Grond, thought Oi'd talk bout me battle against yet another band of drooids! but first Oi need tah mention how Oi met this group o bloo'y great fighters. Oi was on me way for mah weekly drink binge, plannin' on getting steamin drunk, and …

  • Tiberius' Memoir

    If you are reading this, I have either met my demise or you are a nosy, sneaky pickpocket in which case I congratulate you for your craftiness; usually my own paranoia comes in handy with dealing with petty thieves who can sneak up on me to pinch …

  • Gronds Ale Binge and Story Telling

    Aye, dat dere is Ork blood, dat is. Oi got dat blood froma stinkin arcane loike orky, castin all sortsa fire mischief. Oi, bartenda, nother round o the good stuff! Got some stuff tah forget... * A few minutes, and quite a few drinks later * Aye, Tiberius …

  • Grond does a good turn? Yah right!

    * Walks into The Safe Place dripping wet * Ello everyone, guess who was a GOOD dwarf today. * Nearly everyone in the tavern shouts " Not you! " * Har Har, well, Oi did me good turn for the day today. We was checkin out some rooins near da lake ( …

  • Warm Mead

    Oslo enters the lobby of The Safe Place having just dried the underwater temple off of him. Two brushes with death in one day was a little too much to ask. What he needed was some good mead. A mug of mead, a warm fire, and some warm company. He also …

  • Mercenarial Musings

    I came to Sanctuary for the prospect of earning some coin. At least, that's what I tell everyone--including myself. If I am honest with myself, it's because I want to prove to everyone back home that I can be somebody; that who my parents are and what …

  • A DRAGON! Oi swear!

    Grond: "Yah Heard me, wars a DRAGON Oi tell yeh." Heckler from the Crowd : " Better back up, Grond throws up after he lies. " *Laughs from the patrons* Grond: "Am Oi throwin up now? Oi did no think so! Twas a dragon alright, dis here is dragon blood on …

  • Entry for 21st of Ice

    It is the 21st of Ice, and I have just gotten back to the inn. When I first arrived in Sanctuary, I was not expecting to end up in this kind of situation. I arrived in Sanctuary this morning, hoping to stop at the inn, maybe make a potion or two over the …

  • Oslo's Journal, 23rd day of Ice

    It was all so... incredibly textbook. I still don't know what went wrong. Replaying it now in my head, I still can't tell. I drew my dagger and stepped before the party so that our ally could heal. From there things... should have been easy. The human …

  • Never Again

    Grond walks into the The Safe Place, tears staining his face and blood matting his hair. Grond: "Never again, Oi tell yah, never again will Oi let another o me friends die. This Oi swear to gods and demons, the living and the dead!" Grond walks out of …

  • Varnel's Letter to Cagara

    Dear Cagara, You were always a great mentor to me, and listened to me when I had things I couldn't tell my parents or Misanya, and this letter is another selfish request of mine for your time. I used the skills you taught me, with the sword and bow. …

  • Firthinel's Musings

    Why do I continue to go along on these harebrained 'adventures?' My companions assured me that we would be able to handle whatever we encountered, which, I'll admit, they were able to dispatch the first group fairly easily, I say 'they' because the fight …

  • Roit there in me inn, too!

    "So here I am, watching the bar, and in come that adventuring lot I been telling you about." Esteban, the barmaid's husband, was clearly not listening. He sat in his comfortable chair in the living room of their cozy house. He had man's work, slaving …

  • Seras' Journal to her Mother

    People here are nice, its a great change. People may be easy targets, but its hard to take from them when they are such happy folks, I mean, its not like they are taking from me, right mom? Its just so hard to adjust to this world, the festivities, the …

  • The names heaven..

    I try and make friends and what do they do they head off to a tower to get them selfs killed... who knows what would've happened if i wasnt there to save them... and in return i earned there friendship :D this one girl???? this now man who used to be a …

  • Seras' Journal 2, Breaking the news

    Dear mother I don't know how to put this.... Your little girl has grown up into a strapping young man! We were checking out an interesting wizard's tower, and there was this pool of water... And you know me, curiosity killed the Hiyyhel Teljih ( OOC: …

  • Seras and Karru

    OOC: This was done over a Skype call, and we decided to make it cannon. XP will be split 50/50 Seras wanders down the street, pondering what to do next, when she spots Karru. Deciding that it would be better to talk about it now than later, Seras waves …

  • Dear party

    Deer party, I hate you and your antlers Dear party, You made me question everything about being an adventurer today... you kill when you dont need to. You dont trust one another, true you shouldn't be trusted. You only fight for your own gain and not …

  • Small brown book page 1

    _-A simple brown book with loosely bound pages, most of which are empty. The cover is entirely blank save for a marking in the center of the spine depicting four rings with one in the center uniting the other three. Inside the writing seems to waver …

  • Director? Why, don't mind if I do!

    I came to Sanctuary to fix what the old man royally f*@&#* up. Figured it'd be a good place to get my foot in the door, get a start on this whole adventuring thing. Gotta say, it's been going pretty well so far. Been earning lots more than the streets …

  • Home Page

    For years the city of Sanctuary was a bustling haven of commerce and prosperity, kept far away from the ravages of war by the mountains which surrounded it... but that ethereal peace was disrupted when a series of tunnels were suddenly and unexpectedly …

  • Main Page

    *People* [[Amaen]] [[Burgermeister Madys]] [[Chancellor Leida]] [[Dica]] [[Ercareana]] [[Flies]] [[Jane Breswick]] [[Justicar Siegman]] [[Ranger Paraes]] [[Steward Ardus]] [[Treasurer Luana]] [[Uviga Shejuph]] [[The Wolfslayers]] [[The …

  • DungeonScape Rules

    *General Rules* DungeonScape uses the Pathfinder ruleset and is hosted by "Roll20":https://app.roll20.net/join/174822/Ox7iGg. Because it would be impossible to track everything that happens without a ton of paperwork, DungeonScape uses the honor system …

  • Bonus Experience

    You can gain experience points for being a good player even outside of the gaming table. Here are a few of the things that can net you an easy reward. Add the experience yourself, but message me when you do so. - 300 xp for a significant art or fiction …

  • Jane Breswick

    Jane Breswick owns and runs [[The Safe Place]] inn and tavern. She is a short, well-muscled human woman in her 30's with more than a few scars and wrinkles on her face. Her hair is mostly grey, despite her relative youth, and she favors scuffed black …

  • The Safe Place

    "The Safe Place" inn and tavern is a single story stone-walled building, with several leaded glass windows and dwarf-wrought iron tables and chairs. Accommodations consist of several large rooms with beds and woolen mattresses. One of the part time …

  • Sanctuary

    *NG Large Town* *Traits* _Corruption_: +0; _Crime_: -1; _Economy_: +1; _Law_: +1; _Lore_: +1; _Society_: -1; _Qualities_: Insular, Prosperous, Rumormongering Citizens _Danger_: 5 *Demographics* _Government_: Autocracy ([[Burgermeister Madys]]) …

  • Ame's Sorcerous Artifacts and Relics

    _Description_: The shop is a two-storey building of polished marble, with tall elf-wrought wooden shelves. The air is filled with glowing motes of multi-hued light. _Shopkeeper_: The shopkeeper is an old female human named Atel. Ames is the owner, but …

  • The Unicorn's Arsenal

    _Description_: The shop is a two-story, well-cared-for wooden building, with a single stained glass window of a rearing unicorn over the main door and wrought-iron furnishings inside. _Shopkeeper_: The shopkeeper is a willowy female gnome named Fundain …

  • Burgermeister Madys

    Burgermeister Madys is the ruler of [[Sanctuary]]. He was given the post by the king many years ago, but he rules the city with very little interference. He is a middle-aged man with terrible warts covering his forehead. He dresses richly, but is …

  • Anthony's Map Key

    All my dungeon maps will use a universal key, presented here for your convenience. !http://cdn.obsidianportal.com/assets/230622/Cliff.png(Cliff)! This symbol represents a change in elevation, with the lines radiating out into the lower elevation area. …

  • Yeti Bone

    The bones of Yeti's are incredibly hard, if a little brittle. They are the source of Yetis' mystical cold aura, and can be used to craft special weapons and armor. Armor crafted from Yeti Fur gives a +2 bonus to fortitude saves vs. cold weather …

  • Achievements

    An achievement is a goal or set of goals which encourage a certain style of play or a specific character arc, usually tangential to any of the main quests or story-lines. Completing those goals gives your character a small but permanent boon, usually …

  • Oldhed's

    _Description_: The shop is a single story stone-walled building, with carved wooden doors and a tiled mosaic floor. It is an all-around general goods store, with a focus on hardware. It is one of the only stores that has a supplier in Mt. Jerald, and so …

  • Glorious-Sun-Shine-Bright-Rich-and-Also-Strong City

    *Status* _Holidays_: There is currently one holiday planned for Goblin Valley (+ 1 loyalty, + 1 consumption) _Promotion_: There are currently token attempts to promote growth and immigration in Goblin Valley (+ 1 stability, + 1 consumption) _Taxes_: …

  • Flies

    A sect of a cult of Urgathoa based in Ravenspire. Focused mostly on recruiting street rats for disposable jobs. They lure in potential recruits with easy jobs for good money and a roof over their heads. However, it ends up being a situation where if you …

  • The Nest

    Blitz's old neighborhood in Ravenspire. It lies on the coast, right by the harbor and ironically near the Roost. It has quite a few docks which are used for more quiet operations, mostly smuggling. It's also a great target for piracy, since they aren't as …

  • The Wolftooth Orcs

    Oslo, Grond, and Tiberius ran into the Wolftooth tribe on their first foray to the undead camp that Xaveak pointed the group to. A group of five Wolftooth orcs had been imprisoned in cages. Oslo opened their cages and together with Grond they made a …

  • Farmer's Eve

    Farmers' Eve is an outdoor festival celebrated on the last day of Ice, which marks the end of winter and the beginning of the growing season. As holiday feasts go, Farmers' Eve is often the most meager, but that does not mean the people of the Ebon Coast …

  • Anthony's Advice for the Prospective GM

    Part of the goal of the DungeonScape is to train people to GM. For those of you who are interested in RPG Theory and Design, it should come as no surprise that the dungeon crawl format is one of the easiest -- and yet most powerful -- formats to GM. If …

  • Anthony's Advice on Dungeon Design

    Writing a dungeon can be a daunting task, especially if it's particularly large and complex. Thankfully, there is no better place to learn the elements of dungeon design than here in the DungeonScape! I have assembled here some advice for those GM's who …

  • Chancellor Leida

    Chancellor Leida is a human woman of middle age. She is strong-willed, but very cold. Many people conjecture that it is this coldness that has helped her keep the position despite the [[Burgermeister Madys | burgermeister's]] untoward advances.

  • Steward Ardus

    Steward Ardus is a tall man with a ruddy complexion and a receding hairline. He has a large nose, long spidery fingers, and messy fingernails. He tends to wear plain clothes made of thick, brown wool when he is out of his steward's regalia. Ardus is a …

  • Justicar Siegman

    Justicar Siegman is a severe old man with wrinkled skin and a long white beard. He is almost completely bald, and wears nothing but black. He dislikes the recent attention which Sanctuary has been receiving and would like nothing more than to forcibly …

  • Treasurer Luana

    Treasurer Luana is a relatively young elf woman who has an unnaturally good memory and a head for numbers. She's easily the most social of [[Sanctuary | Sanctuary's]] government leaders, and is the nucleus around which the wealthy and noble congregate.

  • Erastil's Wineskin

    _Description_: Erastil's Wineskin is a single story, wooden building. It has several stained-glass windows, though none of them are particularly elaborate. They look as though they were mostly crafted by an apprentice as part of becoming a journeyman. The …

  • Abzak's Emporium

    Abzak is a half-orc sorcerer who recently came to Sanctuary with a gaudily-painted wagon full of curios and artifacts. He set up shop in the Traveler's Plaza right before the festival, and he has quickly become one of the most talked-about shops in [[ …

  • Khai-ir's Room

    Khai-ir's room is lit only by a thin slit of a window in the left hand wall, beneath which is a small desk and a cheap wooden chair. There is a small lamp sitting on the desk, but it is otherwise bare. There is a plain wooden bed against the wall opposite …

  • Amaen

    A Half Celestial Drow, he was met during the adventure into the Dwarven Mausoleum to investigate Drow sightings. From what the party heard, they can safely assume he was hired by the priestesses in raising the Mausoleum, but they did not know of his half- …

  • Dwarven Mausoleum

    Currently inhabited by Amaen, this mausoleum was recently discovered by Paraes the Elven Ranger as he was doing is rounds through the forests and mountains. Paraes speculates that the Drow found the Mausoleum, and that is why no one had ever found it …

  • Ranger Paraes

    A young elven ranger, Paraes has guarded the lands around Sanctuary for some years, and is familiar with the terrain for miles around. After the landslide that revealed The Dungeonscape, and the subsequent increase of adventurers who call Sanctuary home, …

  • Grond's Room

    Grond's room has the basic furnishings provided by the guild. There is a basic bed with an inexpensive straw mattress. It has a small desk and a cheap wooden chair. There is a very small drawer with space for fresh linens in it, but not room for much else …

  • Mystoc's Room

    Mystoc's room has the basic furnishings provided by the guild. There is a basic bed with an inexpensive straw mattress. It has a small desk and a cheap wooden chair. There is a very small drawer with space for fresh linens in it, but not room for much …

  • Tenshou's Room

    Tenshou's room has the basic furnishings provided by the guild. There is a basic bed with an inexpensive straw mattress. It has a small desk and a cheap wooden chair. There is a very small drawer with space for fresh linens in it, but not room for much …

  • Oslo's Room

    Oslo's bed is against the left wall as you enter the room. It is the common bed that the room came with, complete with the quasi-comfortable straw mattress. There is a window on the far wall and the small desk sits directly beneath it, along with the el- …

  • Firthinel's Room

    Firthinel's room has the basic furnishings provided by the guild. There is a basic bed with an inexpensive straw mattress. It has an Elaborately-Carved Ebony desk and an Elaborately-Carved Ebony chair. There is a very small drawer with space for fresh …

  • Karru's Room

    Karru's room has the basic furnishings provided by the guild. There is a basic bed with an inexpensive straw mattress. It has a small desk and a cheap wooden chair. There is a very small drawer with space for fresh linens in it, but not room for much else …

  • Sample Room Block

    A standard room block has the basic furnishings provided by the guild. There is a basic bed with an inexpensive straw mattress. It has a small desk and a cheap wooden chair. There is a very small drawer with space for fresh linens in it, but not room for …

  • Blitz's Room

    Blitz’s room has the basic furnishings provided by the guild. There is a basic bed with an inexpensive straw mattress. It has a small desk and a cheap wooden chair. There is a very small drawer with space for fresh linens in it, but not room for much else …

  • Seras's Room

    Seras's room has the basic furnishings provided by the guild. There is a basic bed with an inexpensive straw mattress. It has a small desk and a cheap wooden chair. There is a very small drawer with space for fresh linens in it, but not room for much else …

  • The Hero's Heart

    The Hero's Heart Adventuring Guild is a project spearheaded by Mystoc. A few of the other veteran adventurers of Sanctuary, namely Grond and Oslo, quickly got behind the project as well. Together the three of them worked to bring this fine guild to …

  • Wilkis's Room

    Wilkis’s room has the basic furnishings provided by the guild. There is a basic bed with an inexpensive straw mattress. It has a small desk and a cheap wooden chair. There is a very small drawer with space for fresh linens in it, but not room for much …

  • Furniture Upgrades

    Customizing your room can be lots of fun - especially when you have as many options as possible. In addition to buying other pieces of furniture that you'd like to see in your room, this is a list chock full of all sorts of personalization options. You …

  • Oslo "Faraway" Liftcoin

    Halflings are a tight-knit race. In a world full of big folk, many halflings place great virtues in their small communities, where bonds among their clansmen are strong. No bond, however, is stronger than the bond between family. This is Oslo Faraway …

  • Tiberius

    I am an old Elf, with many years of adventuring and even more years of hermitage under my belt but after a good 400 plus years, I have finally decided to return to adventuring. Be wary though, for though you do not see them - my family comes with me. …

  • Khai-ir Azhar ibn Hadi

    *Qadim* Qadim is the name of Khai-ir's spear. It has been specially crafted with a silver crosspiece depicting Sarenrae, which acts as Khai-ir's holy symbol. At its base, it has a metal loop, to which Khai-ir ties his length of silk rope. The other end …

  • Atbur Drage

    Totally rolled this up randomly with Ultimate Campaign. Will flesh out when I have the time. Born in city Both parents are alive (work as artisans) Two older half-siblings (both half-orc); two younger siblings Bastard born Major disaster Mercenary …

  • Grond

    Oi there, me names Grond. Oi loike bashing things, especially nasty drooid types! Oi love me a fancy drink, but Oi don't drink much on account o' gettin' sick for a good day afterwards, bloo'y drooids! Oi also got a love fo' maps, why? Das none of you' …

  • Blizzgrit

    Blizzgrit woke up well rested from his deep slumber. While he was deciding what to eat for breakfast, his fellow Wolf-slayer approached him. "We need food and shinies. It is your turn to go out hunting." "Okay, okay, I'll head out," came Blizzgrit's …

  • Seras

    None of your business! Achievement: *Silent Touch* Keeping in the shadows makes taking enemies unaware easier. _Prequisites_: Able to Cast Touch Spells _Goal_: Complete 3 of the following 3 objectives. * Successfully hit an unaware enemy with a …

  • Karru

    Karru had his mind set on adventuring from a very young age. Nimble and unpredictable, the little cat brought grief to his tribe. Even where catfolk were naturally curious, inquisitive, and adventurous, Karru was moreso. The kit had no boundaries and no …

  • Tenshou

    I know no one wants to hear my story but... my mother and father loved me enough, I guess; they even put me in the best school for magic possible I've learned a lot but mostly its putting people down. I don't really like to fight, I never have. killing …

  • Heafgar

    From the tundra north of Icewind Dale, Heafgar is the son of a tribe chieftain. He left the tribe after a falling out with his father over a few ruthless and savage decisions. He now wanders the land searching for a place where he might fit in, despite …